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Circuit Quest
Mission 01
Step 1/7
Circuit Quest
15 minstarter

MISSION 01 · BASIC ELECTRONICS

Light Up Your First LED

Jump to the build step

Can you guide electricity around one complete road and turn it into light?

1 · Close the Loop

Your new skill: Trace a complete path and identify LED polarity.

Meet the parts

Match the names to your parts before you build. New parts appear when you first need them. You can point, say the name or show a grown-up.

Battery and holder New here

A battery supplies energy that can make a light glow or a motor turn. A holder keeps its connections in place.

Spot it and try it

Look for: Find the + and - marks and the matching holder or snap connector.

Before using it: Use only the supply named in this mission. Never join + straight to -; disconnect before rewiring.

Your turn: With power disconnected, trace the path from + through the parts and back to -.

Breadboard New here

This reusable building board joins some holes with hidden metal strips, so we can connect parts without soldering.

Spot it and try it

Look for: Find the centre gap, row numbers and power rails. The gap separates the two halves.

Before using it: Five holes in one numbered strip usually join; the strip across the gap does not. Some power rails have a break. Match your board diagram.

Your turn: Point to two holes on the same connected strip, then two that are separated by the gap.

Jumper wire and clip lead New here

A wire makes an electrical connection between two points. A clip lead grips a terminal.

Spot it and try it

Look for: Jumpers have small plug ends; clip leads have metal jaws. Colour helps us track a connection.

Before using it: Colour does not change a wire's job. Check both ends and keep bare metal away from other terminals.

Your turn: Follow one wire from start to finish and name what it joins.

Resistor New here

A resistor limits current in a path. Beside our LED it helps protect the light from too much current. Its resistance is measured in ohms.

Spot it and try it

Look for: Look for a small body with two legs and coloured bands; match its labelled value to the mission.

Before using it: A resistor can face either way. Values such as 1 kΩ and 10 kΩ are different: k means one thousand. Keep the specified value.

Your turn: Point to the resistor in the LED path. Explain why replacing it with a plain wire is not our test.

LED or light emitting diode New here

An LED turns electrical energy into light and works in one direction. We use it to show what a circuit is doing.

Spot it and try it

Look for: An untrimmed ordinary LED often has a longer anode leg and a shorter cathode leg. A flat rim often marks the cathode.

Before using it: Confirm polarity with the part card if legs are trimmed. Use the mission's resistor in series; never connect an LED straight across the battery.

Your turn: With power off, identify the two legs and point to its protective resistor.

Meet the parts for Light Up Your First LED

A video demonstration will appear here when it is ready. You can follow the written step now.

Read the video instructions

Before we build, match these names to the parts in front of you. Battery and holder. A battery supplies energy that can make a light glow or a motor turn. A holder keeps its connections in place. Find the + and - marks and the matching holder or snap connector. Use only the supply named in this mission. Never join + straight to -; disconnect before rewiring. Breadboard. This reusable building board joins some holes with hidden metal strips, so we can connect parts without soldering. Find the centre gap, row numbers and power rails. The gap separates the two halves. Five holes in one numbered strip usually join; the strip across the gap does not. Some power rails have a break. Match your board diagram. Jumper wire and clip lead. A wire makes an electrical connection between two points. A clip lead grips a terminal. Jumpers have small plug ends; clip leads have metal jaws. Colour helps us track a connection. Colour does not change a wire's job. Check both ends and keep bare metal away from other terminals. Resistor. A resistor limits current in a path. Beside our LED it helps protect the light from too much current. Its resistance is measured in ohms. Look for a small body with two legs and coloured bands; match its labelled value to the mission. A resistor can face either way. Values such as 1 kΩ and 10 kΩ are different: k means one thousand. Keep the specified value. LED or light emitting diode. An LED turns electrical energy into light and works in one direction. We use it to show what a circuit is doing. An untrimmed ordinary LED often has a longer anode leg and a shorter cathode leg. A flat rim often marks the cathode. Confirm polarity with the part card if legs are trimmed. Use the mission's resistor in series; never connect an LED straight across the battery. Pause and point to the part that will do the main job in this mission. If it is missing or looks different, ask a grown-up before building.

Curious about other electronic parts?

These are reference names, not extra requirements for this build. Explore only if the part is in your kit and its instructions match.

Capacitor

A capacitor stores electrical charge and can release it. In circuits it can help smooth changes or create short timing effects.

It may look like a little cylinder or disc. Match its printed value and the supplied card.

Some have + and - polarity and a voltage limit. Our tiny-timer project remains held for review; do not improvise a battery test.

Locate its value and polarity on the card without connecting it.

Diode

A diode allows current much more easily in one direction. An LED is a diode that also produces light.

An ordinary diode often has a stripe at the cathode end; confirm with its part card.

Use a mission approved for the exact part. A diode is not a substitute for an LED resistor.

Compare the drawing of a diode and an LED: which one is designed to glow?

Integrated circuit or IC

An IC puts many tiny electronic parts inside one package. The Uno microcontroller is an IC that follows our program.

Find the marked chip package on the Uno without removing it.

Do not pull chips from the board. Different ICs have different jobs and pin arrangements.

Point to the Uno board and the smaller chip on it: they are not the same object.

WHAT YOU'LL USE

Match these to your kit

9V battery + snap connectorBreadboard1 red 3V LED1 x 2.2k resistor1 black jumper wire

Kit list: match the named parts to your box and its component cards. Home list: gather these before starting; some may also be supplied in your kit. Reuse components between missions. Stop and ask a grown-up if an essential part or label is missing.

BEFORE YOU BUILD

Keep the 9V battery disconnected. Find the LED long leg (+), short leg (-) and flat edge. Match E15 and F15 in the diagram before power.

YOUR REWARD

+50 XPMission completion

PREDICT BEFORE YOU BEGIN

What do you think will happen? Say it, point to it or draw it. Then test your idea.

YOUR CHALLENGE

Can you guide electricity around one complete road and turn it into light?

NEW POWER-UP

Trace a complete path and identify LED polarity.

You already know: This is your starting point. New power-up: complete circuits, LED direction and safe current This prepares you for: changing brightness with resistance

Adult help: Helpful for first build
Open diagrams and build references
How a breadboard connects insideBreadboard connection groupsWithin one numbered row A to E are connected, and F to J are connected separately. The centre gap separates them. Adjacent numbered rows are separate. Rail breaks vary; check your supplied board.151617ABCDEFGHIJCentre gap: no internal connection across

Each coloured strip is one connected group. Different numbered rows stay separate. This explains the board; use the mission’s exact connection reference for component positions. Check rail breaks on your supplied board.

Check the connection map

CONNECTION MAP

Build the electrical path before you test.

Keep power disconnected while changing connections.
JoinConnectWhy it matters
19V red lead -> + rail; black lead -> - railCreates the two power rails.
22.2k resistor: + rail at 15 -> A15Protects the LED.
3LED: long leg E15; short/flat-side leg F15Places the LED across the centre gap in the correct direction.
4Black jumper: J15 -> - rail at 15Completes the return path.
The LED legs must be on opposite sides of the centre gap: long leg E15 and short leg F15.
There must be no wire directly joining the + and - rails.

BUILD PATH

STEP 1 OF 7

Face the breadboard exactly like the diagram, with row…

Try · Notice · ExplainRead the checkpoint, make a prediction, then test your idea.

Face the breadboard exactly like the diagram, with row numbers running left to right.

Light Up Your First LED — Step 1

A video demonstration will appear here when it is ready. You can follow the written step now.

Read the video instructions

Face the breadboard exactly like the diagram, with row numbers running left to right.

Need a diagram for this step?

WHAT'S REALLY HAPPENING?

Why it works

Electricity needs a complete path. The resistor slows the current to protect the LED. The LED changes electrical energy into light, but it works only in the correct direction.

Indicator lights on chargers, appliances, cars and control panels use the same basic idea.

FAIR-TEST CHALLENGE

Change one feature, keep the rest the same and repeat your comparison.

WHEN IT DOESN'T WORK YET

Debug one clue at a time.

Nothing lights

Likely cause: LED backwards, loose wire or open path

Try this first: Disconnect power, turn the LED around, then trace every join.

LED legs are beside each other

Likely cause: Both legs may be in the same strip

Try this first: Move one leg to a different connected strip.

Wire or battery feels warm

Likely cause: Possible short circuit

Try this first: Disconnect immediately and ask an adult to inspect the path.

CLEAN, RESET AND STORE

Switch off and disconnect all power. Let moving parts stop. Put the parts back in their kit compartments.

NEXT SKILL

Compare resistance without changing every part.